A Taste Of Freedom Divinity 2 Quest Walkthrough And Choices
12 October 2026 | 63
The quest titled A Taste of Freedom in Divinity: Original Sin 2 presents players with an intriguing blend of puzzle-solving, combat, and moral decision-making. Located deep within the town of Driftwood, this side quest involves discovering hidden chambers beneath a house and interacting with an ancient trapped entity. Successfully navigating this storyline requires sharp observation skills and a clear understanding of the consequences behind each choice.
Starting the Quest in Driftwood
To begin the adventure, players must head to the abandoned house located across from the Driftwood fishery. Inside the basement, a high-Wits character can spot a hidden ornate skull embedded along the northwest wall. Activating this lock requires a missing eye gem, which can be looted from a body inside Mordus's private cellar in Wrecker's Cave.
Once both glowing eyes are inserted into the skull, a secret door opens to reveal a hidden basement chamber. Players can then venture deeper down into a room featuring an intricate floor puzzle. Using Spirit Vision reveals the correct pattern of pressure plates needed to unlock the heavy door ahead.
Freeing the Imprisoned Lich
Beyond the puzzle room, players encounter a desiccated undead creature strapped to an elaborate apparatus. Interacting with the central control console allows you to press the button that frees the captive Lich. However, lingering too long or pressing incorrect buttons will trigger a battle against hostile skeletal guardians.
If released peacefully, the grateful Lich offers players a valuable skillbook reward of their choice before making its escape. Players looking for comprehensive quest walkthroughs often turn to reliable sources like A Taste of Freedom - Divinity: Original Sin II Guide - IGN to compare optimal skill rewards. Deciding to spare the Lich sets off a series of encounters across Reaper's Coast.
Confronting the Lich and Quest Outcomes
Players can encounter the escaping Lich again along the road west of Driftwood. Here, the creature seeks to absorb Source to restore its strength, creating a moral dilemma regarding whether to intervene or allow it to proceed. Choosing to offer a point of your own Source prevents the entity from attacking innocent travelers.
The final meeting takes place near the Cloisterwood region, where the Lich offers access to its personal chest in exchange for a drop of blood. Players may choose to honor the agreement and claim the rewards, or strike down the undead creature to gain extra combat experience. Weighing these outcomes allows players to align their decisions with their roleplay style while maximizing party loot.